About the Author(s)


Kae H. Ng symbol
Business School, Huaqiao University, Xiamen, China

Chen Wang Email symbol
Department of Construction Management, College of Civil Engineering, Huaqiao University, Xiamen, China

Jeffrey B.H. Yap symbol
Department of Surveying, Lee Kong Chian Faculty of Engineering and Science, Universiti Tunku Abdul Rahman (UTAR), Selangor, Malaysia

Lincoln C. Wood symbol
Department of Business and Management, University of Otago, Dunedin, New Zealand

Sugindran Krisnan symbol
Faculty of Built Environment, University of Malaya, Kuala Lumpur, Malaysia

Citation


Ng, K.H., Wang, C., Yap, J.B.H., Wood, L.C., & Krisnan, S. (2020). Project Management Body of Knowledge for motion picture production in a fast-developing economy. South African Journal of Business Management, 51(1), a1458. https://doi.org/10.4102/sajbm.v51i1.1458

Original Research

Project Management Body of Knowledge for motion picture production in a fast-developing economy

Kae H. Ng, Chen Wang, Jeffrey B.H. Yap, Lincoln C. Wood, Sugindran Krisnan

Received: 14 Feb. 2019; Accepted: 11 Dec. 2019; Published: 12 Mar. 2020

Copyright: © 2020. The Author(s). Licensee: AOSIS.
This is an Open Access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

Abstract

Purpose: Problems identified in the motion picture production include quality aspect, industry networking, marketing and promotion, and domestic focus of creative development work.

Design/methodology/approach: This article aims to develop a structured project management strategy to improve the Malaysian motion picture production.

Findings/results: Through the combination of a questionnaire survey and an interview survey, this research determined current barriers related to 10 knowledge areas of Project Management Body of Knowledge (PMBOK) in motion picture production projects.

Practical implications: This research developed a working model using the 10 knowledge areas in PMBOK for both the production and marketing projects in the motion picture industry in this fasting developing economy.

Originality/value: The 10 knowledge areas in PMBOK are consistent and valuable in making the film making processes sufficient. The motion picture production project management model developed in this study is experimental yet gives a fundamental understanding on strategy to focus and to conduct a proper film making or motion picture production.

Keywords: motion picture production; Project Management Body of Knowledge; film production; movie producing; marketing.

Introduction

Movies are visual experiences, and the motion picture’s rhythmic and time-based structure makes film photography a very diverse and versatile sort of visual art compared to painting and photography (Burguer-Helmchen, 2012). Motion picture production could impact companies in the line of production, post-production, casting, crewing, equipment hiring, set design and property supply (Hashim, Ram, & Tang, 2018) Along the way, it creates jobs in the hospitality-related industries like hotel businesses, caterings, restaurants and transportation, other than the motion picture industry itself (Singh & Goyal, 2018). A growing motion picture industry reflects positively in aspects of tax revenue, economic growth and unemployment rate, and most governments are aware of this (Delre, Panico, & Wierenga, 2017). Motion picture production is also a risky business venture as it involves great funding to begin with, but if the film or commercial flops, very little expenses can be recovered. According to Finney (2008), there is a gap between what is supposed to happen and what always happens in managing motion picture production projects. The irony of managing projects in the motion picture industry is not only to master the principles of how to manage film-making projects, but also to learn to cope with failures of these very principles to be effective (Fu, Yan, & Feng 2018).

Hollywood has established that their ‘project management’ in film-making is no accident as they have handled billion-dollar worth of movies. Massive amount of knowledge about the creative business allows Hollywood to know how to or at least attempt to manage them (Finney, 2008). The Hollywood production system is adapted by various film industries globally (Persse, 2008). The implementation method and the end result gained from that are what that matter most. Managing motion picture production projects using methodology in Project Management Body of Knowledge (PMBOK) could increase the chances of completing projects on time, within budget and fulfilling stakeholders’ satisfaction (Josler & Burger, 2005).

Project Management Body of Knowledge could help a project to: (1) define and control project scope, (2) communicate among project participants, (3) project resource requirements, (4) identify and communicate problem areas, (5) assess and mitigate project risk events and (6) align with organisational goals (Milosevic & Patanakul, 2005).

The main challenges faced by the motion picture industries globally are competition and uncertainty (Hartungi, 2006). Competition is claimed to undesirably affect film industries in developing countries. Studies found that an increase in competition affects the competitiveness of the film industries in the less developed countries as they are unable to compete with international filmmakers and their industries (Hew, 2002; Stiglitz, 2002). Production houses in the motion picture industry strive in an external environment with noticeably greater uncertainties and changes (De Vany, 2011). Creativity is an advantage that helps organisations adapt in a changing environment (Wernerfelt & Karnani, 1987). Creativity is neither replaceable nor imitable, and provides a source of sustainable benefit for those organisations that possess it (Barney, 1991; Mahoney & Pandian, 1992). Studies have shown that individual careers in the creative industries are built by agents (gatekeepers of talent), critics (makers of image) (Giuffre, 1999; Kapsis, 1989) and commercial distributors of creative work (Zuckerman et al., 2003). Geographic location is one attractive factor for creative workers when facing numerous influences whether to rejuvenate themselves or to remain relevant to prospective jobs. The vague and elusive nature of these industries requires different marketing strategies, different from the common industrial marketing tactics. The marketplace needs to be redefined because the web of networks and institutions that produce the milieu in which organisations work in evolve and change. Problems identified in the Malaysian motion picture production are quality aspect, industry networking, marketing and promotion and domestic focus of creative development work (Rosnan & Aziz, 2012), which were used in a matrix towards the end of this research. This article aims to develop a structured project management strategy to improve the Malaysian motion picture production. This research was specifically conducted to determine current barriers related to 10 knowledge areas of PMBOK, identify success factors and develop a project management framework for the Malaysian motion picture production. This research developed a working model using the 10 knowledge areas in PMBOK for both the production and marketing projects in the Malaysian motion picture industry.

Project management in motion picture production

Success measurement on motion picture production projects

A motion picture production project’s success can be determined by two measures including the critical and the commercial success (Reid, 2000). Critical success measures depend on reviews, awards and festival exposures. On the contrary, the commercial success is mainly measured by box office revenue (Vogel, 2001), which can be translated as movie sales (business) and reviews of viewers (art) for a particular film (Jowett & Linton, 1980). The dual nature of these success measures seems to reaffirm a belief that motion picture production is both ‘business’ and ‘art’ (Holbrook, 1999; Reid, 2000; Wyatt, 1994). According to Rossiter (2003), ‘success’ is measured by financial measures such as return on assets (ROA), return on investment (ROI), profit, box office gross, box office rentals and length of run. ‘Artistic’ or ‘cultural’ measures of success include reviews and awards that have frequently been adopted in academic models as prospective determinants of success rather than determining success measures on their own (Dominick, 1987; Sochay, 1994; Wyatt, 1994).

According to Rossiter (2003), a film project’s success is also measurable using variables such as development speed, cycle-time reduction, profitability of other products like sequels, company branding, new ventures and product’s technical success. Most movies are not financially successful and only few succeed (De Vany, 2011).

On an average seven out of 10 films are failures and suffer losses, only two of them achieve a breakeven. Thus, only one out of 10 movies is a success (Vogel, 2001). A successful movie usually collects a minimum of 373% returns from its investment. There are three main criteria to determine a film project’s success: critical acclaim, financial performance and movie awards (Simonton, 2004). Other than these, there are a few more factors that contribute towards the success of a motion picture production project which are further discussed.

Creativity

Creativity is one of the possible sources of organisational effectiveness (Woodman, Sawyer, & Griffin, 1993) and also forms part of an organisation’s competitive advantage (Leonard & Straus, 1997) in the economy that moves towards an informational, knowledge and symbolic form of production. Creativity in the workplace is largely affected by work environment and context (Banks & Deuze, 2009). The entertainment providers have to be creative to distribute their products and services for audiences around the globe. The US Entertainment per say is one of the global leaders in financing, producing and distributing entertainment content. As a result, entertainment products have their ‘shelf life’ designed to include theatrical release, home entertainment, Video on Demand, Pay per View, Pay TV, Network TV, Cable TV and other markets both at the domestic and international levels (Cherbo, Vogel, & Wyszomirski 2008).

Showcase proficiencies

Firms in the industry that are showcase proficient in the context of information, expertise and experience have a competitive advantage. The showcase proficiencies of film-making related firms facilitate learning in uncertain, changing and unpredictable situations (Miller & Shamsie, 1996).

Capabilities

Motion picture projects require capabilities, such as knowledge, skill and experience, which replicate the types of knowledge-based resources that are useful when facing an uncertain, changing and unpredictable environment (Miller & Shamsie, 1996). These intangible resources are important for organisations as they bring about innovation, creativity, flexibility and responsiveness – qualities that are close to the cultural and creative industries (O’Connor, 2007).

Strategic partnership

Co-production and international joint ventures are some of the forms of strategic partnership that have taken place. The partnerships allow filming activities to take place in many countries, which are parts of filming creative resources. This suggests that motion picture production does not take place within a cluster and/or a national context, but it has become a joint effort among producers from various countries (Morawetz, Hardy, Haslam, & Randle, 2007).

Information and communication technology

The advancement in digital technology and communication has a direct effect on the motion picture industry, especially on enhancing how they work (Hall, 2018). These have created challenges for the motion picture industry in developing countries to catch up when they are lacking in advanced technology for film-making (Hashim et al., 2018).

Teamwork

Film-making is a collaborative work among crewmembers in which teamwork is key to success. A leader (director) leads the project in a coherent manner rather than through a scramble of individual gestures (Ferriani, Corrado, & Boschetti, 2005). A good working relationship is acknowledged as the most important factor for crewmembers to work with each other (Blair, Grey, & Randle, 2001). The film-related bodies should play a part in encouraging the motion picture industry. The chairman of ‘Perbadanan Kemajuan Filem National Malaysia’ (FINAS) emphasised the importance of cultivation and recognition of creativity, expertise and knowledge of young independent filmmakers (Ferriani et al., 2005).

Communication

During the motion picture production, meeting and working with a wide range of people from all backgrounds are inevitable (Perumal & Woods, 2007). The motion picture industry has been reflected as an approach of communication and cultural expression set by the economic and social structures. A free and open communication among the group members is very important for a project. In a motion picture production, group members including the editor, cinematographer, production designer and composer are to fully comprehend the idea of the director, which is only possible through good communication and avoiding misunderstanding (Ferriani et al., 2005). Information sharing, collaboration and communication of implicit knowledge are identified as critical parts of the socialisation procedure, and have a high impact on crewmembers’ performance (Marwick, 2001).

Knowledge diversity

The motion picture industry comprises academic and learned persons with good academic reputation like authors, directors, creative people and technical people. A combination of academic, artistic and technical groups of people forms a challenging yet interesting environment. Arguments arise over different issues, agreements and disagreements, human interaction with one other, knowledge sharing and exchange of opinions and views in diverse ways (Perumal & Woods, 2007).

Commitment

Apart from knowledge and communication, commitment is one important factor when examining the relationship among members and organisations (Mowday, Porter, & Steers, 1982). According to Meyer and Allen (1984), commitment is a social state or behavioural quality of being dedicated to a cause to attain benefits valued by others. Findings showed that projects with committed members achieve better results in contrast with those projects with less committed members (Bentein, Vandenberghe, Vandenberg, & Stinglhamber, 2005). According to Fu, Bolander and Jones (2009), organisational commitments are important for jobs that are more complex in nature and need flexibility.

Motion picture production as a project

According to Finney (2008), project management is a central pillar within the film business and each film is a project in itself. In addition, Ferriani et al. (2005) suggested that the activities of a film project occur in phases and are typically structured around interrelated sub-tasks, each of which requires the coordinated action and mutual adjustment of a subset of highly specialised skill-holders who provide their expertise at a critical time or in a critical combination. Filmmaking is a collaborative affair that requires attention to the coherency of a work; thus, a single coordinating sensibility must take the helm (Ferriani et al., 2005).

DeFillippi and Arthur (1998) described that for a production company to make a film, it is a single project that requires vision, strategy and a pre-approved budget. Similarly, project management in the motion picture industry is not so much about controlling the magical and creative elements of film-making, rather it is about managing the business aspects (Persse, 2008). Films share similar characteristics of a project; a film is made to gain profit in return and it is supported by project description. Similarly, a project involves activities with money to be spent, expecting results in return (Gittinger, 1982). Finney (2008) found that the motion picture industry is a highly challenging environment for it requires management of the creative process, the talent and a large amount of money, to ensure returns on investment.

Project management methodologies (PMMs) have been popularised in various industries for over 30 years.

Implementing a suitable project management methodology is strongly believed to be able to increase the chances of completing or finishing projects on time as per schedule, within the estimated budget and deliver the product to fulfil stakeholders’ satisfaction upon requirement. There are few PMMs, such as PMBOK, managing the implementation for total projects (MITPs), administrative information system (AIS), Bates project management methodology (BPMM), customer ownership system teamwork (COST) and initiation, diagnostics, establishing, action, learning (IDEAL) (Axelos, 2017).

Project Management Body of Knowledge offers a general guide to manage most projects, thus it is comprehensive and flexible enough to be adapted by specialised projects (Conchúir, 2010). The method used by PMBOK is well matched with Software Engineering Institute’s capability maturity model integration (CMMI) and ISO 9000. The five processes such as initiating, planning, executing, monitoring and controlling, and closing in PMBOK and 10 knowledge areas within it are interrelated throughout a project (Conchúir, 2010). The PMBOK knowledge area consists of integration management, scope management, time management, quality management, human resource management, communications management, risk management, procurement management and stakeholder management. Persse (2008) compared the standard PMBOK lifecycle with the Hollywood production system and found that both lifecycles are similar as they are offering the same functions throughout the lifecycle with the exception of the numbers of phases in both lifecycles.

During the development phase in a Hollywood production system and PMBOK’s initiation phase, potential projects are identified, together with assessment of initial scopes to make a move based on decisions (Conchúir, 2010). At the pre-production phase of a Hollywood production system and PMBOK’s planning phase, project plans, schedules and budgets are developed, staff members are assigned accordingly and project requirements are shared and analysed. During the production phase in a Hollywood production system and PMBOK’s execution phase, activities in product development take place (Persse, 2008). Consequently, controlling, monitoring and adjustment activities against the plan are carried out in the post-production phase. At the distribution phase of the Hollywood production system and PMBOK’s closure phase, the product is packed and delivered to the end users or customers. Project management methodologies could help an organisation to manage projects within the guidelines, policies, procedures, rules and directives of the organisation, and PMBOK is a suitable guide (Zdanytė & Neverauskas, 2011).

Motion picture production in Malaysia

In Malaysia, the motion picture industry is one of the fastest growing sectors in the economy, averaging at 11% per annum over the last 5 years. A baseline study on figures from the advertising, television and films, radio, animation, games, music, interactive software and new media segments, by Multimedia Super Corridor (MSC) Malaysia motion picture industry, has found that the creative content industry is reported to have an estimated worth of RM16 billion (Rosnan & Aziz, 2012).

The Malaysian government has invested in the infrastructure, support services, funding, scholarships, global market access and policies, preparing to capture a significant share of the estimated USD 470 billion Asia-Pacific market. These include some of the Malaysian government’s efforts and strategies to achieve this goal (Hoo, 2006). The strategies are (1) 30% rebate as incentives offered by the government for movie producers shooting their movies in Malaysia; (2) policies of various agencies such as Malaysian Film Development Corporation Malaysia (FINAS) and Multimedia Development Corporation (MDeC) should push the creative content industry forward; (3) new platforms for traditionally produced content could be pay-per-view online downloads through the Internet and (4) grants awarded are managed wisely and efficiently, thus giving more monetary mileage to the developer, in return ensuring that the best possible work is produced. For instance, the Malaysia Animation Creative Content Centre (MAC3) laboratory in Cyberjaya, the multi-million ringgit centre, was created to provide resources for content developers in terms of technology, talent and even funding, so it should naturally go hand-in-hand with any new creative content initiatives.

The Malaysian motion picture industry is facing a few challenges in the project management context relating to scope management, risk management, cost management, human resource management and quality management. From the scope management aspect, the Malaysian motion picture industry is challenged by a smaller domestic market and smaller amount of films being produced. It was estimated that the total audience for feature films was approximately 5.29 million in 2008 out of a total population of approximately 28 million (Rosnan & Aziz, 2012). Currently, annual productions of local drama and serials total to about 300–400 programmes, not including the in-house production by individual television stations and an average of 30 feature films (Rosnan & Aziz, 2012).

From the risk-management context, high competition from foreign products in the domestic market has been identified as a greater challenge. Malaysia has no restriction on the import of foreign films; they are free to enter the local market with minimal requirements (Rosnan & Aziz, 2012): (1) it has to pass through the Malaysian Film Censorship Board, which is the government authority that is responsible for granting licences to the film for public viewing, and (2) to provide subtitles in the Malay language. The local motion picture industry is affected by foreign products that undermine the local films in the local market. The motion picture industry is striving to compete with foreign films in the local market (Rosnan & Aziz, 2012).

In terms of cost management, the Malaysian motion picture industry produces low-budget films. It will be tougher for the industry to compete in the international arena. It is especially difficult for local films to compete with big-budgeted foreign films (Rosnan & Aziz, 2012). Human resource management is a challenge when there is insufficient talent in the motion picture industry because of shortage of quality graduates churned out by institutions of higher learning. They lack appropriate practical knowledge in motion picture production.

Malaysia is lagging behind countries like Singapore, Korea and Philippines which have conducive motion picture environments and enough talent to become creative hubs in the ASEAN region. Thus, the Malaysian government should generate strategies to attract foreign film projects to Malaysia to benefit from knowledge transfer and other externalities related to foreign operations in the host country. Film products are not only important as a means of cultural preservation, but films are now traded as commodities (Rosnan & Aziz, 2012). In terms of quality management, the local films do not seem to attract enough audiences in most cases. The new Malaysian cinematic scene needs young filmmakers to explore new themes and content (Hoo, 2006).

Research methods and procedures

A questionnaire survey followed by a semi-structured interview survey was used in this study, as shown in Figure 1. There were 2000 questionnaire forms sent and 207 respondents participated as the expert group, including 26% directors, 22% producers, 18% writers, 14% technicians, 12% actors and 8% audients. Directors and producers play major roles in a film project from the development stage (initialisation) to the release stage (delivery or closure). The remaining groups’ involvement was only during certain stages, for example, writers’ involvement was during the pre-production stage, while actors’ involvement was during the production stage. There were 64% respondents who had more than 5 years of experience in motion picture production, 32% had 4–5 years of experience and 14% had 1–3 years of experience. In terms of the number of motion picture projects involved, 38% participated in more than 10 film projects, 32% participated in 6–10 film projects, 26% participated in 2–5 film projects and the rest participated in at least one film project. Basically, most of the respondents (about 70%) have worked in more than five film projects, and more than 80% had more than 4 years of experience in the motion picture industry, which greatly increased the data sufficiency and research reliability and validity. Targeted film directors and producers based on a few selected films were invited to participate in the latter interviews, including the director of Istanbul Aku Datang film Bernard Chauly, local Tamil film director K.K Khanna and Indian Film director Dharanidharan. Figure 2 shows the film directors’ scope and scale of the motion picture production target. The semi-structured interviews consisted of the following sections: (1) the film making process, (2) project management, (3) project issues, (4) project outcomes and (5) suggestions for improvement.

FIGURE 1: Flow of research methods and procedures.

FIGURE 2: Comparison of motion picture production scale and target in Malaysia.

Each interview lasted for 2 h, before which a draft of questions was sent over to the directors to confirm on data clarity. Follow-ups were made through email, which was found to be easy and time-saving. The interview questions for film directors were developed based on the 10 knowledge areas in PMBOK such as project integration management, project scope management, project time management, project cost management, project quality management, project human resource management, project communications management, project risk management, project procurement management and project stakeholder management. The questions looked into filmmakers’ work on ‘how’ they managed their previous film projects in the project management perspective. Findings from both the questionnaire survey and the interview survey were used to illustrate a new motion picture production strategy model in an exploratory and experimental manner.

Data analysis and interpretation

The film itself is a project, thus a proper strategy is needed to develop a project. It is important to identify local filmmakers’ level of understanding of project management and methodology. Figure 4 shows the probability of filmmakers knowing the project management methodology. There were 84% respondents familiar with the project management methodology, but only half of them (42%) stated that they had implemented the project management methodology in their projects. The remaining 16% respondents stated that they never heard about the project management methodology before. To further rectify their understanding of the project management methodology, the level of familiarity was tested via 10 knowledge areas in PMBOK. Figure 3 shows filmmakers’ familiarity with PMBOK knowledge areas.

FIGURE 3: Familiarity of project management knowledge areas.

FIGURE 4: Partial least squares path modelling estimation among levels of local motion picture production, rate of local motion picture production and film genre popularity.

Among the 10 knowledge areas as stated in the chart, time management (88%) and cost management (66%) were known by most of the respondents, while the rest were not well known. This observation indicated that local filmmakers either knew about project management knowledge areas in a detailed manner (knowing without knowing it) or were not really familiar with that particular area. It clearly revealed that 10 knowledge areas of PMBOK need more involvement from researchers and film agencies to explore.

Partial least squares analysis using smart partial least squares

A few dependent variables with possible influences towards other factors were identified. The relationship between the level of production, the rate of local production and genre popularity was developed using Smart PLS. Figure 4 shows the partial least squares path modelling estimation for the relationship among level of local motion picture production, the rate of local motion picture production and film genre popularity, with the following preliminary observations.

Explanation of target endogenous variable variance

The coefficient of determination R² at 0.301 for the genre popularity endogenous latent variable indicated that the two latent variables (level of production and rate of local production) weakly explained 30.1% of the variance genre popularity. According to Ringle et al. (2005), in marketing research, R² value of 0.75 is substantial, 0.50 is moderate and 0.25 is weak. The level of production explained 34.8% of the variance of rate of local production.

Inner model path coefficient sizes and significance

The inner model suggested that rate of local production had the strongest effect on genre popularity (0.364), followed by level of production (0.249), which identified that the hypothesised path relationship between level of production and genre popularity, and rate of local production and genre popularity were statistically significant. Therefore, level of production and rate of local production were both moderately strong predictors of genre popularity.

Outer model loadings

Table 1 shows the outer loading reading for all the variables, where all T-statistics values were larger than 1.96, so that the outer model loadings were highly significant according to Ringle et al. (2005).

TABLE 1: Outer model loadings.
Indicator reliability

It was essential to establish the reliability and validity of the latent variables to complete the examination of the structural model. Table 2 shows the results summary for reflective outer models on loadings, indicator reliability, composite reliability and average variance extracted (AVE) readings, where all indicators had individual indicator reliability values that were much larger than the minimum acceptable level at 0.4 and most of them closed to the preferred level at 0.7, except Like_Horror at 0.3555 which was under the minimum acceptable level. According to Hulland (1999), indicator reliability at 0.70 or higher is preferred, and if it is an exploratory research, 0.4 or higher is acceptable.

TABLE 2: Results summary for reflective outer models.
Internal consistency reliability

The composite values were larger than 0.6 and the high level of internal consistency reliability was demonstrated among all three reflective latent variables according to Bagozzi and Yi (1988).

Convergent validity

Each latent variable’s AVE was evaluated to check convergent validity and all AVE values were greater than the acceptable threshold at 0.5, so the convergent validity was confirmed according to Bagozzi and Yi (1988).

Discriminant validity

Fornell and Larcker (1981) recommended that the square root of AVE in each latent variable could be used to establish discriminant validity if this value was larger than other correlation values among the latent variables. Table 3 shows the Fornell–Larcker criterion analysis for checking the discrimination validity, and the latent variable for genre popularity, level of production and rate of local production were 1.0 each, which indicated that the discriminant validity was well established.

TABLE 3: The Fornell–Larcker criterion analysis for checking discriminant validity.
Checking the structural path significance in bootstrapping

Table 4 shows T-statistics of path coefficients for the inner model, where using a two-tailed T-test with a significance level at 5%, the path coefficient was significant because the T-statistic values were larger than 1.96 according to Ringle et al. (2005). All the T-statistic values were larger than 1.96, thus all path coefficients in the inner model were statistically significant. Table 5 shows the T-statistic values of path coefficients for the outer model, where all the T-statistic values were also larger than 1.96.

TABLE 4: T-statistics of path coefficients and outer loadings.
TABLE 5: Observation level of acceptance summary.

Table 5 summarises the observation level of acceptance to confirm the model reliability, where the perceived level of local motion picture production loading values of creativity, quality, technical, cost and marketing were 0.855, 0.836, 0.806, 0.728 and 0.670, respectively. The level of production affects the rate of local production moderately. Ratings given to film genre affected the ratings of local motion picture production such as (by decreasing order) love, comedy, action, drama and horror with loadings at 0.872, 0.787, 0.776, 0.745 and 0.682.

The genres of love, comedy and action played an important role in local film ratings, although they did not affect the ratings drastically as the influencing power was only 3.5 out of 10. Effects on local film genre popularity were influenced mostly by the ratings given to local production (0.364) compared to level of local production (0.249). Audience likability of genre affected the genre popularity though not that significantly, as audience craze for (decreasing order) love, comedy, drama, action and horror had loadings at 0.872, 0.781, 0.767, 0.699 and 0.596, respectively. In summary, the level of production that fell to the level of creativity, quality and technical aspects gave high ratings to genres such as love, comedy, action and drama which in return resulted in high turnout of audience for new release of films belonging to genres such as love, comedy and drama. Although not significant, it still provided a momentum or created an impact. Figure 5 shows the relational summary of survey findings.

FIGURE 5: Relational summary of survey findings.

Interview survey analysis

The questionnaire survey analysis was further compared with the findings from the interview survey conducted on three film directors, including K.K.K., B.C.C. and D.D.T. K.K.K. and B.C.C. were local film directors, while D.D.T. was a film director from India who made Tamil films in Southern India. The scope of the selected filmmakers was varied, which definitely provided an advantage of comparing their knowledge and experience in filmmaking. K.K.K.’s films were more focused towards the local Tamil audience, while B.C.C.’s films catered to Malaysian, Singaporean and Brunei audiences. On the contrary, D.D.T.’s films focused on international Tamil audiences. Table 6 shows the output from the content analysis conducted through the coding process.

TABLE 6: Content analysis on interview survey.

The questionnaire survey outcomes were tangible with the interview survey conducted with the directors. All the directors and their teams were using Microsoft Excel Sheets to manage the schedule and the budget of film projects. They were aware that Hollywood was using the Movie Magic software to manage time and cost, but they never had a chance to explore the Movie Magic software because of current practices. Director B.C.C.’s films have received positive review and feedback from the media, the audiences and belonged to the love genre. His projects were mostly a combination of both love genre and drama. According to B.C.C., local audience preferred the love genre, and he believed that these genres could give more fruitful outcomes compared to the rest and he was not in the line of directors and producers who were prone to the horror genre, though the Malaysian motion picture production trend had been inclined towards the horror genre during the past few years.

According to B.C.C. and D.D.T., quality was the most important criteria that should be given a high priority to produce a successful film. While qualities were measured in three ways such as assuring progress close to expectation (during production), movie preview (after production) and box office or awards (after release), they also agreed that the genre selection was as important as knowing the target audience and their population, as it could lead to a good marketing strategy. Malaysia cashed on Korean Pop or K-Pop by following the Korean wave known as ‘Hallyu’. B.C.C. believed that implementing ‘Hallyu’ in local films could attract more audience especially urban citizens. Surprisingly, catering to the audience with a new concept or approach through creativity was the main factor for a film’s success and in project management, and it could be achieved through triple constraints consisting of cost management, time management and quality management. All the three directors admitted that they never implemented any project management tool or technique as per PMBOK and PRINCE2. They agreed that complying with PMBOK might be useful but only after practising through proper coaches and guidance by responsible bodies. Figure 6 shows the flexibility of motion picture production activities adopted within 10 knowledge areas in PMBOK.

FIGURE 6: Motion picture production activities and 10 knowledge areas of Project Management Body of Knowledge.

Motion picture production activities and 10 knowledge areas of Project Management Body of Knowledge

Motion picture production and film success rely on effective project management, and PMBOK is not limited to time and cost management, but there are various knowledge areas to be incorporated into motion picture production, as shown in Figure 6. Market analysis and inspiration generation are fundamentals in initiating a film project, which are link to the scope management at the film development stage. Project Management Body of Knowledge areas such as project plan development, scope planning, schedule development, quality planning, cast and acquisition, communication planning, risk management planning and procurement planning are involved in the pre-production stage. At the production stage where shooting takes place, project plan execution, quality assurance, team development, information distribution and contract administration are to be conducted. During the post-production stage, all knowledge areas in PMBOK are involved through editing and monitoring processes. The administrative closure and contract closure are within the distribution stage when a film is released. A motion picture production project management model is shown in Figure 7, which is experimental yet gives a fundamental understanding on the strategy to focus and to conduct a proper film making or motion picture production. It is necessary to study the audience’s requirement to deliver a product as per their expectation. Once the genre is confirmed, the film project can be kicked off using the regular Hollywood motion picture production method which consists of development, pre-production, production, post-production and distribution processes. The uniqueness of this model is the integration of the Hollywood motion picture production method with the 10 knowledge areas of PMBOK.

FIGURE 7: The motion picture production project management model.

Conclusion

The success of a motion picture production project relies on effective project management. Implementing PMBOK tools and techniques as a part of the film making methodology could increase the possibility of film management success and reduce the chances of failure. Project management tools and techniques such as Movie Magic and Microsoft Project for scheduling and budgeting, WBS for activity segregation, and critical path method (CPM) for time management earned value management for cost management and SWOT analysis for risk management could offer great assistance in motion picture production. Project Management Body of Knowledge areas could ensure that a motion picture production project is well managed within the project triple constraints such as time, cost and quality requirements. A film’s success or failure depends on audience acceptance and criteria such as idea or concept, profit and awards. It is essential to study customers’ requirement before kick-off of a project and to avoid unexpected losses during the project implementation. Audience expectations and requirements on the genre are needed to be analysed upfront before project development by surveying targeted population’s demographical data such as age scale and educational status. Once a genre is confirmed, a film project could then be kicked off followed by phases such as development, pre-production, production, post-production, and distribution. The 10 knowledge areas in PMBOK are consistent and valuable in making the film making processes sufficient. The motion picture production project management model developed in this study is experimental yet gives a fundamental understanding on the strategy to focus and to conduct a proper film making or motion picture production. This study is limited to the motion picture industry within developing countries especially Malaysia. Similar studies can be conducted in other countries and regions for comparison purposes. In future research, case studies are recommended for the validation and implementation of the motion picture production project management model.

Acknowledgements

The authors are grateful to Huaqiao University for the financial support through research grant number (17BS201).

Competing interests

The authors declare that they have no financial or personal relationships that may have inappropriately influenced them in writing this article.

Authors’ contributions

C.W. and K.H.N. conducted the research and compiled the first draft; J.B.H.Y. conducted the data analysis; and S.K. contributed to the conceptual development and the editing.

Ethical consideration

The authors declare that there is no ethical consideration required for this article and followed all ethical standards for carrying out research.

Funding information

The study was funded by the Huaqiao University through the research grant number (17BS201).

Data availability statement

All data, models, and code generated or used during the study appear in the published article.

Disclaimer

The views and opinions expressed in this article are those of the authors and do not necessarily reflect the official policy or position of any affiliated agency of the authors.

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